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Game Feel: A Game Designer's Guide to Virtual Sensation Steve Swink 1st edition
Game Feel: A Game Designer's Guide to Virtual Sensation
Steve Swink
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
376 pages, Approx. 190 illustrations
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | October 13, 2008 |
| ISBN13 | 9780123743282 |
| Publishers | Taylor & Francis Inc |
| Pages | 376 |
| Dimensions | 223 × 228 × 20 mm · 728 g |
| Language | English |
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