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Developing Graphics Frameworks with Java and OpenGL
Lee Stemkoski
Developing Graphics Frameworks with Java and OpenGL
Lee Stemkoski
Developing Graphics Frameworks with Java and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
264 pages, 135 Line drawings, color; 19 Line drawings, black and white; 135 Illustrations, color; 19
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | June 22, 2022 |
ISBN13 | 9780367720698 |
Publishers | Taylor & Francis Ltd |
Pages | 298 |
Dimensions | 254 × 177 × 19 mm · 622 g |