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Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices Thomas Connolly
Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices
Thomas Connolly
Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training.
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and practice of games-based learning, promoting the development and adoption of best practices. Through a combination of theoretical chapters as well as practical case studies, readers will benefit from expert knowledge and learn from the experiences of both researchers and practitioners from across the globe.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | May 31, 2009 |
| ISBN13 | 9781605663609 |
| Publishers | Information Science Reference |
| Pages | 394 |
| Dimensions | 221 × 284 × 30 mm · 1.38 kg |
| Language | English |
| Contributor | Liz Boyle |
| Contributor | Mark Stansfield |
| Contributor | Thomas Connolly |
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