Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices - Thomas Connolly - Books - Information Science Reference - 9781605663609 - May 31, 2009
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Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices

Thomas Connolly

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Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices

Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training.

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and practice of games-based learning, promoting the development and adoption of best practices. Through a combination of theoretical chapters as well as practical case studies, readers will benefit from expert knowledge and learn from the experiences of both researchers and practitioners from across the globe.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released May 31, 2009
ISBN13 9781605663609
Publishers Information Science Reference
Pages 394
Dimensions 221 × 284 × 30 mm   ·   1.38 kg
Language English  
Contributor Liz Boyle
Contributor Mark Stansfield
Contributor Thomas Connolly

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