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Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices
Thomas Connolly
Games-based Learning Advancements for Multi-sensory Human Computer Interfaces: Techniques and Effective Practices
Thomas Connolly
Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training.
Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and practice of games-based learning, promoting the development and adoption of best practices. Through a combination of theoretical chapters as well as practical case studies, readers will benefit from expert knowledge and learn from the experiences of both researchers and practitioners from across the globe.
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | May 31, 2009 |
ISBN13 | 9781605663609 |
Publishers | Information Science Reference |
Pages | 394 |
Dimensions | 221 × 284 × 30 mm · 1.38 kg |
Language | English |
Contributor | Liz Boyle |
Contributor | Mark Stansfield |
Contributor | Thomas Connolly |
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