Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction - P., Kothari, D. - Books - Mercury Learning & Information - 9781683923565 - February 5, 2019
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Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction

P., Kothari, D.

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Mathematics for Computer Graphics and Game Programming: A Self-Teaching Introduction

Designed to explain the mathematical concepts involved in computer graphics and its entities, this book is ideal for courses in computer graphics, engineering, game development, as well as for professionals in industry.


400 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released February 5, 2019
ISBN13 9781683923565
Publishers Mercury Learning & Information
Pages 400
Dimensions 231 × 178 × 23 mm   ·   696 g
Language English