Introduction to 3D Game Programming w DirectX11 - Frank Luna - Books - Mercury Learning & Information - 9781936420223 - March 13, 2012
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Introduction to 3D Game Programming w DirectX11

Frank Luna

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Introduction to 3D Game Programming w DirectX11

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.


600 pages

Media Books     Book
Released March 13, 2012
ISBN13 9781936420223
Publishers Mercury Learning & Information
Pages 600
Dimensions 179 × 228 × 46 mm   ·   1.50 kg
Language English  

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