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Serious Games for Global Education: Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom - Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign Language Pedagogy - content- and learner-oriented Claudia Muller New edition
Serious Games for Global Education: Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom - Fremdsprachendidaktik inhalts- und lernerorientiert / Foreign Language Pedagogy - content- and learner-oriented
Claudia Muller
The author of this book conducted different studies to investigate the potential of serious games for global education when used in EFL classrooms. The results show a clear contribution of serious games to global education when used with EFL learners, leading to a reference model of digital game-based learning in the EFL classroom.
296 pages, 71 Illustrations, unspecified
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | December 1, 2017 |
| ISBN13 | 9783631734704 |
| Publishers | Peter Lang AG |
| Pages | 296 |
| Dimensions | 215 × 157 × 24 mm · 482 g |
| Language | French |
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