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Game Feel: A Game Designer's Guide to Virtual Sensation 1st edition
Steve Swink
Game Feel: A Game Designer's Guide to Virtual Sensation 1st edition
Steve Swink
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
376 pages, Approx. 190 illustrations
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | October 13, 2008 |
ISBN13 | 9780123743282 |
Publishers | Taylor & Francis Inc |
Pages | 376 |
Dimensions | 223 × 228 × 20 mm · 702 g |
Language | English |
See all of Steve Swink ( e.g. Paperback Book and Hardcover Book )