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Iphone 3D Programming: Developing Graphical Applications with Opengl Es
Philip Rideout
Iphone 3D Programming: Developing Graphical Applications with Opengl Es
Philip Rideout
Offers a crash course on the OpenGL graphics library, with an overview of iPhone 3D development. This title helps you work step by step with OpenGL ES, a graphics library designed for embedded systems such as mobile phones, by progressing from simple to more complex programs.
440 pages, 1, black & white illustrations
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | June 22, 2010 |
ISBN13 | 9780596804824 |
Publishers | O'Reilly Media |
Pages | 320 |
Dimensions | 179 × 233 × 24 mm · 726 g |
See all of Philip Rideout ( e.g. Paperback Book )