Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game - Ian Millington - Books - Taylor & Francis Ltd - 9781138403123 - July 26, 2017
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2nd edition

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Physics is really important to game programmers who need to know how to add physical realism to their games. In video games, the physics engine uses real-time physics to improve realism. This book aims to take readers through the process of building a complete game-ready physics engine from scratch.


552 pages

Media Books     Hardcover Book   (Book with hard spine and cover)
Released July 26, 2017
ISBN13 9781138403123
Publishers Taylor & Francis Ltd
Pages 552
Dimensions 244 × 199 × 38 mm   ·   1.18 kg
Language English  

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