Design and Implementation of 3D Graphics Systems - Jonas de Miranda Gomes - Books - Taylor & Francis Ltd - 9781138428058 - August 25, 2017
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Design and Implementation of 3D Graphics Systems 1st edition

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Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book?s website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.


352 pages

Media Books     Hardcover Book   (Book with hard spine and cover)
Released August 25, 2017
ISBN13 9781138428058
Publishers Taylor & Francis Ltd
Pages 352
Dimensions 150 × 220 × 20 mm   ·   784 g
Language English