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Advanced Methods in Computer Graphics: with Examples in Opengl 2012 edition
Ramakrishnan Mukundan
Advanced Methods in Computer Graphics: with Examples in Opengl 2012 edition
Ramakrishnan Mukundan
This book covers advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering, among them skeletal animation, quaternions, mesh processing and collision detection.
314 pages, 15 black & white tables, biography
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | April 13, 2014 |
ISBN13 | 9781447160700 |
Publishers | Springer London Ltd |
Pages | 314 |
Dimensions | 155 × 235 × 20 mm · 453 g |
Language | English |
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