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Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit 2nd edition
James Goodwill
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit 2nd edition
James Goodwill
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.
285 pages, biography
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | May 26, 2017 |
ISBN13 | 9781484223093 |
Publishers | APress |
Pages | 208 |
Dimensions | 253 × 177 × 18 mm · 408 g |
Language | English |