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Computer Graphics Programming in OpenGL with Java 3 Revised edition
V. Scott Gordon
Computer Graphics Programming in OpenGL with Java 3 Revised edition
V. Scott Gordon
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.
516 pages, includes disc
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | October 22, 2021 |
ISBN13 | 9781683927365 |
Publishers | Mercury Learning & Information |
Pages | 516 |
Dimensions | 1.08 kg |
Language | English |