Introduction to 3D Game Programming with DirectX 12 - Frank Luna - Books - Mercury Learning & Information - 9781942270065 - April 7, 2016
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Introduction to 3D Game Programming with DirectX 12

Frank Luna

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Introduction to 3D Game Programming with DirectX 12

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.


300 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released April 7, 2016
ISBN13 9781942270065
Publishers Mercury Learning & Information
Pages 900
Dimensions 232 × 181 × 41 mm   ·   1.42 kg
Language English  

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