A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning - Janna Jackson Kellinger - Books - Springer International Publishing AG - 9783319423920 - October 28, 2016
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A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning 1st ed. 2017 edition

Janna Jackson Kellinger

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A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning 1st ed. 2017 edition

This book is a guide to designing curricular games to suit the needs of students. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply "Alex Trebek (host of Jeopardy) wearing a mask".


349 pages, 3 black & white illustrations, 18 colour illustrations, biography

Media Books     Hardcover Book   (Book with hard spine and cover)
Released October 28, 2016
ISBN13 9783319423920
Publishers Springer International Publishing AG
Pages 349
Dimensions 155 × 235 × 21 mm   ·   684 g
Language French  

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