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A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning 1st ed. 2017 edition
Janna Jackson Kellinger
A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning 1st ed. 2017 edition
Janna Jackson Kellinger
This book is a guide to designing curricular games to suit the needs of students. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply "Alex Trebek (host of Jeopardy) wearing a mask".
349 pages, 3 black & white illustrations, 18 colour illustrations, biography
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | October 28, 2016 |
ISBN13 | 9783319423920 |
Publishers | Springer International Publishing AG |
Pages | 349 |
Dimensions | 155 × 235 × 21 mm · 684 g |
Language | French |
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