GPU-Based Interactive Visualization Techniques - Mathematics and Visualization - Daniel Weiskopf - Books - Springer-Verlag Berlin and Heidelberg Gm - 9783540332626 - October 26, 2006
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GPU-Based Interactive Visualization Techniques - Mathematics and Visualization 2007 edition

Daniel Weiskopf

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GPU-Based Interactive Visualization Techniques - Mathematics and Visualization 2007 edition

High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.


312 pages, 11 black & white tables, biography

Media Books     Hardcover Book   (Book with hard spine and cover)
Released October 26, 2006
ISBN13 9783540332626
Publishers Springer-Verlag Berlin and Heidelberg Gm
Pages 312
Dimensions 210 × 297 × 19 mm   ·   562 g
Language English