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Quests: Design, Theory, and History in Games and Narratives Jeff Howard 2nd edition
Quests: Design, Theory, and History in Games and Narratives
Jeff Howard
Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design.
222 pages, 74 Halftones, color; 7 Halftones, black and white; 74 Illustrations, color; 7 Illustratio
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | April 25, 2022 |
| ISBN13 | 9780367686048 |
| Publishers | Taylor & Francis Ltd |
| Pages | 222 |
| Dimensions | 253 × 177 × 22 mm · 564 g |
| Language | English |
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