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Game of Life Cellular Automata Andrew Adamatzky 2010 edition
Game of Life Cellular Automata
Andrew Adamatzky
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies.
579 pages, 22 black & white tables, biography
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | November 4, 2014 |
| ISBN13 | 9781447161547 |
| Publishers | Springer London Ltd |
| Pages | 579 |
| Dimensions | 155 × 235 × 31 mm · 830 g |
| Language | English |
| Editor | Adamatzky, Andrew |
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