
Tell your friends about this item:
Game of Life Cellular Automata 2010 edition
Andrew Adamatzky
Game of Life Cellular Automata 2010 edition
Andrew Adamatzky
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies.
637 pages, 463 black & white illustrations, 22 black & white tables, biography
Media | Books Hardcover Book (Book with hard spine and cover) |
Released | July 5, 2010 |
ISBN13 | 9781849962162 |
Publishers | Springer London Ltd |
Genre | Aspects (Academic) > Science / Technology Aspects |
Pages | 579 |
Dimensions | 164 × 243 × 38 mm · 1.01 kg |
Language | English |
Editor | Adamatzky, Andrew |
More by Andrew Adamatzky
See all of Andrew Adamatzky ( e.g. Hardcover Book and Paperback Book )