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Quests: Design, Theory, and History in Games and Narratives 1st edition
Jeff Howard
Quests: Design, Theory, and History in Games and Narratives 1st edition
Jeff Howard
Incorporating literary and digital theory, this title serves as a resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges), each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset.
230 pages, illustrations
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | January 24, 2008 |
ISBN13 | 9781568813479 |
Publishers | Taylor & Francis Inc |
Pages | 230 |
Dimensions | 193 × 233 × 16 mm · 480 g |
Language | English |